started learning 3D skills since 2005 and began working on the first projects from 2007.
Working for several studios from Serbia such as Sugarbricks Studio, Mad Head Games, Whale Shark Studio and Crater Studio.
Also, worked for clients worldwide mostly through Elance service.
Apps and skills
Autodesk 3Ds Max – modeling, shading, UV mapping, texturing, lighting, rendering (V-Ray, Mental ray)
Pixologic ZBrush – sculpting, texturing
UVLayout – UV mapping
The Foundry Mari – texturing
3D Coat – retopology, sculpting, UV mapping
Adobe Photoshop – painting, texturing